My Studio Game CatalogIt may come as no surprise that the Indie Game Alliance offers a variety of services, but most of them are centered around games. We therefore ask members to maintain their Studio Game Catalog on our site. It'll give us the information we need to do our jobs, as well as show it off to the public. The Game Catalog page for a particular game is also the central point from which you will request a variety of services related to the game, such as publisher matchmaking, reviewer solicitation, playtesting, Boosts, and game certifications.
It's much easier to maintain your Game Catalog if you just let us do it automatically! Simply link your BoardGameGeek.com publisher URL on your Studio Profile, and our automated system will synchronize your IGA Game Catalog with your BoardGameGeek games list once an hour, 24 hours a day.
Adding and Editing GamesTo access your Game Catalog, go to the Studio Dashboard and click on Game Catalog. You'll be taken to this page , which will have a list of all games previously added by the member or our automated systems. You can click on New to create a new listing. Members can also edit previously added games by clicking on the name of the game.
- Title: Here is where you will list the title of the game.
- Game Family: Games with standalone expansions should be added to a game family to permit them to be mixed and matched in demos. If your game is part of a family, you may indicate so here.
- Expansion or Accessory for: If this game is an expansion or accessory, select the game it is related to.
- BoardGameGeek / RPGGeek URL: If the game has been uploaded to BoardGameGeek or RPGGeek, enter the URL here.
- TheGameCrafter URL: If the game has been uploaded to TheGameCrafter, enter the URL here.
- Most Recent Manufacturer: Select the most recent manufacturer used, if the game has been manufactured before. We use this information to help identify a body of work for our manufacturer partners.
- Product URL: If the game has its own website, enter the URL here.
If you enter the BoardGameGeek or Game Crafter URL for a game, you can click the Load Data button next to the URL you entered to pull relevant information from BGG or Game Crafter, respectively. This can save you a ton of effort when creating your games. As an added bonus, if you load data from the Game Crafter, we'll also apply a Supported by the Indie Game Alliance accolade on your game profile on Game Crafter!
- Manufactuer's Suggested Retail Price (USD): Here is where you will list the MSRP of the game.
- UPC/EAN Barcode: If the game has an UPC or EAN Barcode, enter the numbers here. This can dramatically speed demo report entry for Minions with larger libraries who use barcode scanners.
- Minimum Players: Enter the minimum number of players that can play this game.
- Maximum Players: Enter the maximum number of players that can play this game.
- Minimum Age: Enter the minimum age of the players for this game.
- Play Time in Minutes: Enter the length of play time of this game, in minutes.
- Year Published: If the game has been published, enter the year it was published.
- Description: Give a description of the game, including the theme, mechanics, etc. This can be as detailed as you want.
Game ImageIn this section, Studios can upload an image of their game. IGA recommends using the box cover art on a white or transparent background. The maximum file size is 5MB and will need to be in PNG or JPEG format.
Digital ImplementationsIf the Studio has gone through the effort to create a digital version of the game through Tabletopia or Tabletop Simulator, they can enter the URL in this section. This will allow Minions to demo and/or playtest the game online.
Print and PlayIf the Studio has print-and-play version of their game, they can upload the print-and-play into this section. Studios can only upload a single file, so the Studio will either need to put all of the components into a single document, or put all the files into a zip file. Maximum size for this file is 50MB. On slower connections, larger uploads can sometimes time out. If this happens to you, simply try again.
Sell SheetIf the Studio is looking to publish a game, they may wish to consider uploading a Sell Sheet for their game. This will allow publishers to get a brief overview of your game. Sell sheets (albeit with different data) are also used to attract the eye of distributors. The maximum size for this file is 5MB.
How Can We Help?IGA offers many services beyond basic demos. In this section, you can indicate any other services IGA can offer you. This includes requesting help to find a publisher, seeking reviewers for your game, and requesting playtesters for your game.
In this section, you can also choose which feedback survey is used for your game. There is a default survey created by IGA, but members have the option to create their own.
Certification ProgramsIGA Pro members have the option to create a Certification Program, which is a training course for Minions to learn how to play and teach your game. Find out more in our Certification Programs section.
BoostsBoosts provide a means for members to add extra incentive to demo a particular game during an important period, such as a launch event or an expansion Kickstarter. Learn more in our Boosts section.
Last edited February 17, 2019 03:14 UTC