This Week in IGA: August 5, 2020
Top Stories“2020 Is Halfway Over!” Celebration Sale Extended
Hey, #TeamIGA! Great news for those of you who are looking to level up your game, but just blew your budget at Gen Con Online: Our “2020 is Halfway Over!” Celebration Sale has been extended through August 31, so if you’d like to upgrade to an annual IGA Pro membership, now is the time to do it! As a reminder, IGA Pro members get access to our blind playtesting network, our 990-member demo team (which will hopefully be coming back to full strength soon, curse you, COVID!), guaranteed distribution availability, Kickstarter consultation, and over 50 member discounts on manufacturing, fulfillment, pledge management, advertising, professional services and more. Not looking to self-publish? IGA also offers IGA Lite for Designers, a no-frills membership that includes prototyping discounts, playtest support and publisher matchmaking tools, for just $10 a month. Check out IGA Pro and Lite at https://www.indiegamealliance.com/studios/pro.php. Ready to upgrade? Do so from your Studio Dashboard at https://www.indiegamealliance.com/account/studio/subscription.php! An Exciting Update: IGA 3.0 is Coming!
Long-time IGA members will remember a period in 2016 when we were really starting to hit our stride as a company. We were growing faster than we could handle, and our website and other technology was not up to the task. To solve this problem, Matt went pretty much radio-silent for four months, tore IGA down to the studs and rebuilt it for the better, and the current IGA website is the result of that effort. Four years later, IGA continues to grow at a pace that our technology and our staffing level hasn’t been keeping up with. Everything is working, but *not quite as well as it should* or not with all of the great bells and whistles we’ve thought up over the years. We’ve added things as time has gone on, but adding all the new features that weren’t part of the original design has made the site a little challenging to navigate, things aren’t integrated as tightly as they could be, and some needs just weren’t anticipated. We’ve also got the benefit of four more years of industry experience, tons of great feedback from members and minions alike, and a slew of new wild ideas, and we think it’s about time we turned the tabletop industry on its ear. Again. Starting August 1, Matt Holden (IGA’s Executive Director and chief technologist) will be stepping back from daily customer support duties to focus on the development of an entirely new, redesigned-from-the-ground-up Indie Game Alliance. Part of that will be a brand-new website that is already under development. But it’s not just the code that’s getting redone; we’re taking every single IGA service and feature, analyzing what works and what doesn’t, applying seven years’ worth of experience and feedback to it, and “cranking it up to eleven.” We’ll be adding a host of brand-new services to the IGA portfolio, and designing each service to seamlessly integrate and augment all of the others for a cohesive IGA experience that is simultaneously simpler and more powerful than ever before. Over the course of the next few months leading up to launch, we’ll be offering previews of the IGA 3.0 experience, and asking for your feedback. We want to make sure that IGA 3.0 lives up to all this hype! We’re looking for a few members and a few Minions to join a focus group to get bleeding-edge previews, give early feedback, and help us test things. We’ll be announcing new features as we go, but most of the new stuff will launch simultaneously with IGA 3.0. A few of them will find their way into the world before then, though, and who knows, before this is all done, Matt just might answer the #1 most frequently-asked IGA question… “What IS Project Pharos?” (It’s NOT the new IGA website.)
We expect this project to be completed sometime in 3Q 2020. An Easier Way to File Demos We love our designer and publisher members, and we try to add goodies for them as often as we can. But Minions, we haven’t forgotten you! We’re pleased to announce that we have, in active beta testing, a mobile app for iOS and Android devices for filing demo reports! This app further simplifies the interface for demo reporting, gathering player surveys, adding convention and venue details, and submitting photos, and even lets you track your Loot Points so you can see how much great swag you’re racking up! Email us if you want to get on the testing team. Our unending thanks to Minion Austin Hunter, who has worked tirelessly for the last two months building this app for us. He’s done a fantastic job! So, what about customer service? Matt’s stepping back from customer service to focus on coding, but IGA members already know and love his replacement on the front lines. Victoria Holden, our convention director, is expanding her duties to include most front-line customer service and Minion assistance. If you’ve met Victoria at one of our many convention appearances, you know she’s a blast to work with — and now you get to do it all year round while grumpy ol’ Matt retreats to the lab to resume having very long arguments with computers over proper pixel placement.
Matt’s personal contact methods will continue to be monitored, but support requests sent to his direct email or Facebook will likely be significantly delayed – so if you want a quicker answer (and likely a less-frazzled one), use the methods above to talk to Victoria. Also, please note that some members – particularly those with Gmail addresses – have been reporting that some of our emails have been going into spam filters. We are working to resolve this issue, but in the meantime, please whitelist the indiegamealliance.com domain to make sure you are getting our support responses, demo reports and newsletters. Matt will still be doing consultation sessions, but these will be by appointment for the remainder of 2020. IGA Lite and Pro members can book a 2-hour session at http://igamatt.youcanbook.me. We will be adding more appointment slots in the coming days. Now CrowdfundingRatMat Scenics: Forest, Ruins, Wharf, and Warehouse Packs
Samurai Brothers Ninja Battle Game
Levitation - Masters of Magic
WizBang!
Top Tale: An Epic Story Telling Game!
Meow Mayhem: A Cat Card Game
Boss Battle
Vinyl: Big Band Edition and Vinyl: Jukebox
With A Smile & A Gun, a dice drafting game for 2 players
Kleos by Azure Horizon Games
Tutankhamun
Token Terrors Battlegrounds
Lands of Theia 5e, Pathfinder 1e, Pathfinder 2e
The FN Dice Wall
Jiangshi: Blood in the Banquet Hall
Cat Sudoku roll and write game for 1 to 6 players
Spirits of the Forest: Moonlight
Brass Rings: A game of steam punk rodents on Saturn's rings
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