This Week in IGA: August 26, 2020
Top StoriesSunsetting Print-and-Play Hosting
We’re announcing today that we’re deactivating the IGA feature which allowed members to upload their print and play (PNP) game files to IGA’s servers. IGA Releases its Third-Generation Playtesting Service
The Indie Game Alliance is proud to announce the launch of the third generation of its playtesting service, which went live August 25, 2020. This fully re-imagined service leverages IGA’s 1000-member international demo team to expand blind playtest opportunities for indie designers and publishers, and was built both with costs and COVID-19 in mind. Under the new system, IGA’s volunteer Minions may earn upwards of $50 in game credit for completing just three play-throughs per month and collecting player feedback in IGA’s proprietary survey tool. We’ve even rewritten our default survey to ensure your playtests get great feedback out of the box, incorporating concepts from IGA founding member Doug Levandowski’s playtesting rubric. Unlike our previous offerings, we now support not just physical prototypes, but also print-and-plays and digital adaptations on platforms like Tabletop Simulator, Tabletopia, Tabletop Playground, Yucata, Board Game Arena and others. We’re also greatly expanding the visibility of our playtest program, dropping the 25-hour demo requirement for volunteers to join the program and putting playtest games front and center on our newsletter and our website. We’re giving the power to manage the team directly to the designer in the form of an automatically-generated email list for communicating directly with playtesters, sharing feedback, game updates and suggestions. Volunteers are no longer held to a deadline; rather, they are incentivized using dramatically-increased rewards to stick with a playtest through multiple iterations of the game. There is no longer a final report to compile and approve, as the detail level of the final report has been incorporated into the basic player survey. Crucially in the time of COVID-19, where scheduling online games can be tricky, we’re now allowing every Minion who participates in a playtest to record the play and earn credit, instead of one designated “demoer.” Minions can easily track all active playtests and how close they are to earning their bonus for a given game from their Playtesting Dashboard. IGA playtest periods will now last 90 days, after which time they may be extended for additional 90-day periods up to three times. This ensures that only active playtests remain visible on our site, preventing “stale” playtests from getting in the way of the games that still are seeking active playtests. All current second-generation playtests have been converted to third-generation efforts, so if we already had your prototypes on hand, there’s nothing you need to do to start using the new system. For everyone else, we encourage you to check out our guidebook entries explaining the processes to member designers and to volunteer Minions. IGA’s revamped playtesting service is included at no additional cost in both its IGA Lite for Designers membership level, providing support for designers who are not self-publishing for just $10 per month, and its IGA Pro for Publishers level that supports indie publishers for just $30 per month. This is the first major module launch since IGA’s early August announcement that founder and executive director Matt Holden was stepping back from day-to-day operations temporarily to focus on the development of new and redesigned tools for IGA members. Several more new features and a completely redesigned IGA member portal are planned for the remainder of 2020 and into 2021. Now CrowdfundingGalaxy Hunters
Votes for Women
Five Torches Deep: Origins
Deck of Wonders
WizBang!
Boss Battle
Die of the Dead
Arkwright the Card Game
The FN Dice Wall
Lands of Theia 5e, Pathfinder 1e, Pathfinder 2e
Luzon Rails
Board Game Design Starter Kit
Button Shy Game Haul Bag
Postcard Games: Stamp, Send, Play!
Playmats and Bags for Board Games
Cafe Chaos : The Odd 1s Out
Want your campaign to appear on this list?It's fast and easy. We can help with social media promotions, manufacturing and fulfillment discounts, consulting and more, as well. Get started now!New Playtests This WeekSKEPTICS - Usiak Games and DesignsSKEPTICS is a 1-4 player, cooperative ghost-hunting game where you play as paranormal investigators, who form a team trying to prove the existence of ghosts that haunt an environment by gathering evidence of the paranormal. Shear Sheep Mayhem - Twilight Game Designs T&JA family friendly card game. Designed with simple mechanics and humor on two levels so kids of all ages can enjoy. The cartoon style card game has plenty of cards that offer surprises that change the game and make sure everyone has a chance to win until the very end! Death of Liberty - Board Game - No Limit Games, Inc.Death of Liberty is a Risk! type board game of search and destroy. Take on the role of the New Dominion or the Resistance and seek out the enemy leader to conquer and win the game. Scattered Nexus - Slim StudiosIn Scattered Nexus, the Evil Chaos Illusionist has stolen characters from different indie comics to take their energy for his own means. Assemble your deck, fight alone against your friends or as a team to defeat your opponent in this easy to learn, shuffle building, battle card game. Recommended to anyone who's a fan of indie comics, Magic the Gathering, Smash Up, or Sentinels of the Multiverse. Venture Capital - Sixpence GamesVenture Capital is a 15 minute bidding game for 2-6 players, with an additional solitaire mode. The game is played over 15 rounds: each round, all players bid on a given startup, and once all 15 startups have been acquired, the game ends. Whoever has built the most profitable portfolio is the winner. —description from the publisher Arcade Inc - Orcs UnlimitedA card game where in the players attempt to build the most successful arcade by building new machines and drawing in people from the community. they can also sabotage the other players machines by placing them out of order. On the players turn they can either play a machine/upgrade into their arcade. Or they can place a meeple from the community onto an existing machine/upgrade. Out of order/repaired cards can be played at anytime to effect machines in play. When the first player has 6 machines in their arcade the game is over and a meeple count determines the winner of the game. —description from the designer Orion's Spur - Fiero Initiative, LLCOrion’s Spur is a starship battle game where you take command of a species’ fleet and show off your tactical superiority on the battlefield by defeating your opponents in combat. Scallywag! - Playable GamesScallywag! is a drafting and deception game. Players are given a hidden identity and a starting hand of 8 items. The hidden identity they have indicates what items they are attempting to find. The goal is to determine which identity the other players are while scoring the most points from the items you draft and the bonus points from your identity. Professor Prospector: Into the Important Cavern - cold pizza games, LLCDear Prospector, Samurai Brothers - Moon Rock GamesThis story begins in Feudal Japan with the mysterious death of the Emperor and the theft of his six Heirlooms. With such loss, the citizens give up hope and the Empire falls into chaos. Card-Z: the 'burbs - MantigamesA realistic, gritty zombie survival card game set in a suburban neighborhood. Your goal is simple–clear the neighborhood & rescue friendly people along the way! Mystic Clans: Ninjas - Level LadderMystic Clans: Ninjas is a light to medium card game that has bluffing mechanic with drafting, push your luck and set collecting elements for 2-4players in 15-30mins. The game is designed as easy to learn but hard to master and can act both as a filler game or main attraction in almost any game night setting. Pets'n'Pirates - Pets'n'PiratesBrace yourself for a crazy pirate treasure hunt. Be ready to meet tactical penguins, boarding chicken, cheating octopus, and much more. Through your journey, you will find new pirates ready to join your crew, powerful pets allies and unexpected events or even monsters. Pets ’n’ Pirates is a strategic card game for 2-4 players, ages 7 and up. 15-25 minutes playtime. How to play Each player starts with a pirate captain and 3 adventure cards. The goal is to find the treasure card buried in the deck (or steal it from another pirate) and hold it up to the end of the game (when the last card is drawn from the deck) Every turn a player can look for the treasure in the main deck, spy on other players, attacking them, playing tricks, or all these actions combined. At the end of each turn, the player draws a card from the deck: it could be the treasure, a powerful adventure card to keep for the next turn, or an unexpected event that must be shared with all the other pirate. Easy peasy? Not really! A cursed pirate is hiding in the deck waiting to take the treasure away from you. -description from designer Ready to playtest your new game? Get started now! |
Did You Know?IGA is now a consolidator! That's right, all IGA Pro member games are now available in distribution! Learn more now! Upcoming ConventionsActive Playtests
Pets'n'Pirates
Pets'n'Pirates
Mystic Clans: Ninjas
Level Ladder
Card-Z: the 'burbs
Mantigames
Samurai Brothers
Moon Rock Games
Professor Prospector: Into the Important Cavern
cold pizza games, LLC
Scallywag!
Playable Games
Orion's Spur
Fiero Initiative, LLC
Arcade Inc
Orcs Unlimited
Venture Capital
Sixpence Games
Scattered Nexus
Slim Studios
Death of Liberty - Board Game
No Limit Games, Inc.
Shear Sheep Mayhem
Twilight Game Designs T&J
SKEPTICS
Usiak Games and Designs Welcome New Members!New & Restocked in the StorePhoto of the MonthIGA by the Numbers
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